We need a designer who can take the two children featured in our logo (dream-village.org) and turn them into characters that will appeal to children (age 6-10). These characters will be used in print (books) and online media (video games, cartoons, video).
We need someone to help us take the characters from our logo andconvert them into child-friendly characters that can be functional in avariety of media.
Our developers will take the characters you design,and use them in certain places throughout our beta. We do not needthese characters to be "perfect". Instead, we are hoping to use thesecharacters during our beta launch, which we will then use to reach outto interested investors. Once additional investment dollars aresecured, we'll flush these characters out in much greater detail.
You can watch a presentation we delivered on Dream Village at Wharton in mid-October, here (our session starts at the 12 minute mark and goes for about 15 minutes.)
Dream Village educates children aboutimportant social, economic, and environmental issues by combiningillustrated children’s picture books with a fun and interactive webportal. Best of all, the children choose how and where Dream Villagemakes its charitable donations. With Dream Village, children learn,interact, and then affect real-life positive change.
Dream Village starts with a high quality,illustrated children's picture book that relates a true story aboutchildren from around the world who have overcome difficultenvironmental, economic, or social challenges
For example, the firstbook features the nonprofit organization "PlayPumps International",which installs "merry-go-rounds" in villages that lack a dependablesource of clean, fresh water. These "merry-go-rounds" double as waterpumps, so when children play, water is pumped into a storage tank forfuture use. Our story tells how the children in Spontania, a smallvillage in Mozambique, were able to transform the village after theinstallation of the PlayPump.
These stories raise awareness/empathy forless-privileged people around the world, and encourage proactiveefforts to make the world a better place. Dream Village raises moneyfor innovative charitable organizations by donating a substantialportion of its profits to innovative nonprofit organizations. Byplacing the decision for which organizations get this money in thehands of our readers, we enable these children to experience thefulfillment that comes from making a difference. Note: At the ouset,Dream Village is focused on children Ages 6-10.
- A boy and a girl, based off of the characters in our logo
- Color schemes that relate to our logo (lighter colors, pastel); fun, but not abrasive, intimidating or brash.
- Features and characteristics that can be replicated online, in print, and also, on products (dolls, clothing, toys, etc).
- Vector art
- Ideally with 2-3 subtle facial expressions (smiling, excitedly talking, asking a question)
- UPDATED: Characters who strike a balance between all of the progress, 3-D animation we currently see, but with the simplicity of 2-D characters. Any concept that finds a creative way to balance the two, is important.
- UPDATED: Color is important here, and that relates to how clothing and hair are treated as well as how skin color is treated. These are global characters so they should not only represent universality, but should be accepted universally as well.
- Anime'. Though we like elements of this style (big eyes, prominent features), we are looking for something more "fun" and kid-friendly.
- UPDATED: Something purely old-fashioned and traditional, or something tremendously cutting edge and progressive. Neither fits with our themes. We do appreciate simple, but we aren't looking for elementary or old-fashioned. Our dilemma is that when we see something to extreme in one direction, we tend to long for something that looks like the other.