Olivier Lemée a obtenu son nouveau design en lançant un concours :
Re-design 5 screens for unbelievable Sport app user experience and become the official FitMove apps designer
Consultez le concours de Design d'application de Olivier Lemée…
Le brief créatif
Fitness et bien-être
Description de l'application
FitPlayer (https://play.google.com/store/apps/details?id=com.fitmove.application.player&hl=en) help people to reduce a physical pain with regular sport activities prepared each week by a real personal trainer remotely who use a tablet (FitBoard app). The FitPlayer app is used by the individual for: - define personal 3 main goals to reach (why I do sport) - receive each weekly customized workout including exercises to perform at home, in club or outside - perform the workout alone with follow step by step of each exercise description (video demo how to run the exercise, equipment to use, exercise detailed repeats and series description...) and answer to metrics regarding performance (how success repeats, difficulty level feeling etc...) - after return of performed workout to the personal trainer, a report (workout debriefing) is generated and returned to the person regarding his sport history (see each report when he want) For help, I opened a public URL on the screens wireframe in html version easy to use for text translation through google at https://app.mockflow.com/view/99AED4B78FAB39E1BBB2D23D3EBFC88D which will be available only for 4 days.
Site Web existant
Le brief créatif
Idées de style / thème
Main colors are: #A8C855, #B5BBBF and #FFFFFF Main character fonts are: Helvetica Neue (BD, Th) Main theme rendering style is Flat Design approach. Main style vectors are: simplicity, easy to read for senior people, purity The "functional-domain.png" file give you an overview of main capabilities which will be provided by the application. The UI designer who will win the game of this project, will have capability to continue with us for development of all others features/screens regarding this FitPlayer app (where we'll planed several other screens to prototype) and will become also a designer for our future new version of FitBoard app in same style approach than FitPlayer. We search our UI designer for all the FitMove projects.
Nom de l'application
Descriptions des écrans
To prototype screens (description in files folder named "Wireframe to prototype") are : - DEFINE GOALS PractiserMotivationsView-follow-current-goals-and-update-status : how the user can define and follow personal goals to reach - PERFORM WORKOUT PerformWorkoutView-exercise-per-exercise : global workout to perform which is base screen for entry in each exercise to run (see the current app version screens like workout-execution-measure-1, workout-execution-measure-2, workout-execution-measure-3 regarding the global session currently managed in a web page) - UNDERSTAND & PERFORM AN EXERCISE PerformExercise-with-get-metrics : understand and perform an exercise with capability to give performance results, feeling (see the current app version screens like workout-execution-measure-1, workout-execution-measure-2, workout-execution-measure-3 regarding a specific exercise and metrics to get) - SEE UNIT WORKOUT REPORT WorkoutDebriefingView : see the workout report including synthesis per exercise performance, feedback of the personal trainer and complementary measure to get (eg achiness). See current screens like WorkoutdebriefingView-global-metrics, WorkoutdebriefingView-exercise-metrics-1, WorkoutdebriefingView-exercise-metrics-2 - FOLLOW SPORT HISTORY Refactoring of current screen file named "training-debriefing-history" including general app navigation system (see current screen file named "general-navigation" which is currently the main navigation system)
Le brief créatif
Avoid a hard to use and complex navigation system. Avoid 3D style approach. The app must can be used in gym club with a lot of trouble (noise, lights, persons) around the user, so must help him to be focus on a very simple task to do per exercise (so must be easy to read in different light contexts with low or high light environment). The user must be take by the hand during all the workout performance (step by step with stay focus on simple action to follow) like guided by his personal trainer (which is not near him because prepared the session remotely). The main device targeted is mobile phone (Android in first targeted platform, and iOS in a next project), not a tablet device. The user mainly uses the app in portrait mode without a lot of fingers to use. The app must not have a lot of screen levels : the navigation is flat mainly, and each dedicated screen (eg workout performance) provide functions in direct access without entry/exit of a lot of sub-screen levels. We don't search a designer who only answer to this first project but we want this project helps us to initialize a long term partnership with the winner of this first scope. So each participant to this challenge must be aware to continue a relation with FitMove for other projects regarding our apps FitPlayer and FitBoard regarding UI needs.
Chaque catégorie de design a une gamme de prix flexible pour tous les budgets. La catégorie Design d'application commence à 549 €.
Totalité des droits d'auteur et fichiers prêts à la production pour les supports digitaux et/ou imprimés.
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